![]() Splits into 2 Clotties on death.įloat around the room, shooting four projectiles both cardinally or diagonally, or both at once.įloat around the room, occasionally spawning a Spit or Boom Fly. Shoots additional slow projectiles.Ĭan Fly. Has to be killed to clear a room.Ĭan Fly. Spawns a puddle of creep and 2-4 random flies on death. Instead of tears, shoots out 4 lines of damaging creep in cardinal directions. Spawns Greed Flies whenever he attack or teleports. In addition to 3 directed tears, shoots out a circle of 8 tears. On death spawns a puddle of damaging creep and shoots 4 tears in diagonal directions. Has a chance to replace pedestal pickups, will hop around the room, occasionally firing a brimstone shot towards the player. ![]() Fires three explosive Ipecac shots at Isaac if he is in sight. Pops out of the ground in random locations, creating a small rock wave. Pops out of the ground in random locations and fires a beam of light at Isaac if he is in sight. Pops out of the ground in random locations and spits a volley of blood shots at Isaac if he is in sight. Pops out of the ground in random locations and fires a brimstone beam at Isaac if he is in sight. Pops out of the ground in random locations and fires a deadly laser at Isaac if he is in sight. Static enemy which gives an electric shot to Isaac if he gets too close. Will chase after isaac, shooting its alien slime at isaac occasionally.įlies around the room firing shots at the player. ![]() ![]() Takes less damage while its head is down.įlies around the room shooting lasers at isaac. Stationary enemy that occasionally pops up and fires four brimstone lasers in the cardinal or diagonal directions. Upon raising its head, it will fire a gigantic laser towards the player before lowering its head again. Raises its head up when Isaac gets close, revealing a fleshy stem that can be damaged. Stationary enemy that is normally invulnerable. Slowly floats towards Isaac, firing a barrage of blood shots. Randomly hops around the room, splitting into two Zygotes every few seconds. Charges Isaac when he sees him.īurrows up and down periodically, shooting a triple shot at Isaac. Walks around leaving slowing creep behind. Explodes upon death.Ĭrawls along the wall, shooting out Dart Flies towards Isaac.Īimlessly wanders around the room, upon death spawns a Brain enemy. Randomly walks around the room, shooting an explosive arcing bone projectile at Isaac when he gets near.Ĭhases enemies doing contact damage, killing one grants the Devourer Globin a stat boost and switches his target to Isaac.īurrows up and down periodically, shooting Dip enemies towards Isaac.īurrows up and down periodically, shooting out a puddle of creep.īounces around the room dropping bombs. Randomly slides around the room, exploding upon death.īurrows up and down periodically, shooting 3 quick shots in succession at Isaac. This page lists the IDs, Variants and SubTypes of each monster, so compatibility can be ensured between mods attempting to add enemies. Monsters refers to the many antagonistic creatures the player will encounter throughout the game. You are currently looking at the version for Afterbirth+ and Repentance.For corresponding page on Binding of Isaac: Rebirth Wiki, see Monsters. There are multiple Versions of the mod, depending on which DLCs you have installed. You can use it to configure the mod while playing.Īlternatively, edit the `eid_a` file like described here If you have problems installing use the Interactive FAQ. This will automatically install the mod for you.įor manual mod installation, read this tutorial " How to install the mod "
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